Tims Nightreign Helper

https://baspla.github.io/nightreign/

Nightreign Timer

Roundtable
04:25
Boss Weaknesses
Boss Weakness Dealt Damage Standard Slash Strike Pierce Magic Fire Lightning Holy Bleed Frostbite Poison Scarlet Rot Sleep Madness
Gladius Holy Fire +0% +0% +0% +10% +0% -50% +0% +35% 252 541 541 252 154 Immune
Adel Poison LightningBleedPoison +0% +0% +0% +0% +0% -20% -50% +0% 541 154 154 154 154 Immune
Gnoster (Moth) Fire MagicPoison +15% +25% +15% +25% -50% +40% -10% -10% 154 541 541 154 154 Immune
Gnoster (Scorpion) Fire Magic -10% -20% +20% +10% -10% +35% -10% -10% 154 154 252 154 154 Immune
Maris Lightning MagicSleep +0% +15% -20% -10% -20% -50% +40% -15% Immune 252 Immune 252 Immune Immune
Libra Madness HolyMadness +0% +10% +0% +0% -20% +20% +0% +35% 252 252 154 154 Immune 154
Fulghor Lightning Holy +0% +0% +0% +0% +0% +0% +20% -30% 154 154 154 154 154 Immune
Caligo Fire MagicFrostbite +0% -15% +15% -10% -20% +35% -20% -20% 252 541 252 252 541 Immune
The Shape Of Night Holy +0% +15% -10% +10% +0% +20% +0% +35% Immune Immune Immune 252 541 Immune
Heolstor Holy MagicFireHolyLightningMadness
SleepDeathblightBloodlossPoisonScarlet Rot
+0% -10% +10% +15% +0% +0% +20% +20% Immune Immune Immune 252 541 Immune

Percent: Bonus/Reduction in damage.Higher numbers = Less susceptible to status effects. The resistance numbers are the buildup amount to trigger it. "Dealing Damage" is the type of damage the Boss deals to you.

Character Stats
Character HP FP Stamina Strength Dexterity Intelligence Faith Arcane Special moveset My recommended weapon classes
Wylder A C B A B C C C Greatsword Greatswords, Straight Swords, Flails, Colossal Weapons, Greataxes, Hammers
Guardian S C A B C D C C Halberd Halberds, Axes, Great Spears, Thrusting Swords
Duchess C B D D B A B C Dagger Daggers, Katanas (Two-handed), Fist Weapons, Claws, Short Swords, Twinblades, Staves
Recluse D A C D C S S C None Staves, Seals, Swords
Ironeye C C B C A D D B Bow Bows, Katanas, Thrusting Swords, Daggers
Raider A D A S C D D C Colossal Weapons, Greataxes & Great Hammers Colossal Weapons, Greataxes, Great Hammers, Collosal Swords Halberds
Executor B D B C S D D S Katana Katanas, Daggers, Thrusting Swords, Bows
Revenant D A D C C B S B None Seals, Swords, Fist Weapons
Magic Cocktail
Elements Name Effect
Magic Pure Magic Summons a tracking wisp that detonates on contact, dealing periodic magic damage
Fire Pure Fire Creates a whirlwind of flame; AoE fire damage that burns for some time
Lightning Pure Lightning Bloodhound’s Step: greatly enhances dodging actions with lightning
Holy Pure Holy Divine Shield: increases poise and damage negation (defensive buff)
Magic Fire Magic/Fire Summons a wraith flame that pursues and explodes on enemies
Magic Lightning Magic/Lightning Carian Slash: broad forward slash with a magical blade
Magic Holy Magic/Holy Grants infinite FP for a short time (magic veil for self and allies)
Fire Lightning Fire/Lightning Become a fireball, barrel forward, raining lightning on foes
Fire Holy Fire/Holy Warming Stone: raises max HP and reduces status buildup for allies, lowers enemy max HP
Lightning Holy Lightning/Holy Automatic Parry: layer of lightning parries enemy attacks for a short time
Magic Fire Lightning No Holy AoE gravity orb pulls in enemies, then explodes for heavy damage
Magic Fire Holy No Lightning Mixed affinity breath: damages enemies, restores HP and FP to allies
Fire Lightning Holy No Magic Creates a lightning rod; white lightning strikes after a delay (AoE lightning)
Magic Lightning Holy No Fire AoE cold storm, user retreats in ice block and becomes invulnerable
Level Rune Requirements
Level Runes required Runes needed to reach 15
1 0 513,116
2 3,698 509,418
3 7,922 501,496
4 12,348 489,148
5 16,978 472,170
6 21,818 450,352
7 26,869 423,483
8 32,137 391,346
9 37,624 353,722
10 43,335 310,387
11 49,271 261,116
12 55,439 205,677
13 61,840 143,837
14 68,479 75,358
15 75,358 0

Total runes required to reach level 15: 513,116

Libra Deals
Deal Effect
I wish to have deep faith. Respec: Overhauls your stats, making Faith your highest attribute. Variants exist for Strength, Dexterity, Intelligence, Arcane.
I desire a flask. Gain 1 additional flask, but lose 10% of your maximum HP permanently.
I want the power of a demon. Gain a passive Frenzied Eye that shoots frenzy projectiles over time. Also causes Madness buildup on yourself.
I desire a powerful weapon. Receive a random weapon from a special list, but lose 2 levels. Possible weapons include: Vyke’s War Spear, Black Knife, Erdtree Bow, Frenzied Flame Seal, Fingerprint Stone Shield, Miquellan’s Knight Sword, Ordovis’s Greatsword, Halo Scythe.
I want to gain many levels. Gain +2 levels, but lose 1 level every time you use a flask thereafter.
I wish for eventual greatness. Suffer -30% HP, FP, and stamina for 2 minutes, then gain +20% to all three permanently after.
I want to fight at utmost strength. Libra gains 10% defense for 100s. You gain +25% HP and +10% damage for 60s. Libra starts fight in golden form.
I want resistance to ailments. Gain +150 resistance to all status effects, but lose 10% max stamina.
I want to hold death at bay. When HP drops to 20%, automatically heal to 100%. However, you permanently lose 20% max HP.

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